I intended to follow the offbeatr plan as much as possible but that does not seem like it will happen, so here is the parts I am going to change.
These points may not be in the original offbeatr project, but in old blog posts/updates, maybe even comments.
First of all, the "visual novel" style. This is the biggest one so the first one I am going to go over. My original plan was to have 2 types of events, visual and text. This would allow writers to easily add their own events after alpha (no real plans to implement custom events for the first version). The core was going to be all visual but even now I am lacking enough art to complete the "core". This is due to the structure I thought for getting it, just normal commissions from artists on hentai-foundry and such. So my plan is to combine thje 2 styles into one, the art only complements the text, but is not required. It can give a nice visual feel like originally planned but without the art being required.
This also helps with the fact that I find writing events in a visual novel style is quite difficult and time consuming, and if the art does not express the emotions it needs correctly, it can ruin the scene. This change will have some effects on content already in place, but not enough that it will be a major hold up. In fact it should speed it up since the events no longer need art to go with the event. Art will still be made for the game, and the core will have art for every scene, but alpha can be released without having it all.
Next is premium. It might be completely scrapped, I don't really have any intension to earn any more from Transruption then just server corsts (when or if it ever becomes an actual problem). Visa/Mastercard are pretty strict on payments and have strict guidelines for anything adult related. I have looked into pretty much every payment gateway I can and nothing. So the change will be that alpha will be more or less restricted to pledgers (to keep the server from exploding, since its not exactly a "normal" server so its a good stress test). Then once I feel the games core is releasable it will go into beta, at this point any stable beta will be free for all, with no restrictions. Updates will be made to improve the core until it leaves beta, the whole time pledgers will get early access to new content and everyone else may have to wait. People can become a pledger by talking to me (but not until alpha, closing it off for now).
Once the game is out of beta I will start to work on the extra features of the game, this is where the new kind of premium will come in, premium was only meant to give some minor benefits but in no way "force" anyone to take it. The game's engine will be split and since it was developed with custom events in mind, it can become a game creation kit, it will be free but donations will be opened. Donating will apply to your account and give you a higher status in transruption. Since the game engine itself is not adult in nature I do not think there will be any problems with even using paypal for that. The new kind of premium never ends, even a dollar can get you unlimited since its only a "Thank you", though people who donated some time ago (at least a month or so) may lose it if the donation was low, but only if the extra features are causing strain on the server and need to be limited. This all may be changed in the future as the plan comes together, this is just an early draft.
Site features is the last one I will go over in this post. I have talked about save game editors and such and although I still plan to do that, the actual game integration with the site will take a secondary stance. You will be able to login (to validate your pledge for alpha) but other then that no features will be added until probably well into beta. The site uses Joomla, a cms I am familiar with customizing (since going all custom for the site would take far too much time).